# Conflicts:
#	Bank_behav1.wcfg
#	lab2CA.runs/.jobs/vrs_config_42.xml
#	lab2CA.runs/impl_1/CPU9bits_tb.tcl
#	lab2CA.runs/impl_1/gen_run.xml
#	lab2CA.runs/impl_1/htr.txt
#	lab2CA.runs/impl_1/init_design.pb
#	lab2CA.runs/impl_1/opt_design.pb
#	lab2CA.runs/impl_1/place_design.pb
#	lab2CA.runs/impl_1/vivado.jou
#	lab2CA.runs/impl_1/vivado.pb
#	lab2CA.runs/synth_1/CPU9bits.dcp
#	lab2CA.runs/synth_1/CPU9bits.vds
#	lab2CA.runs/synth_1/CPU9bits_tb.tcl
#	lab2CA.runs/synth_1/CPU9bits_tb_utilization_synth.rpt
#	lab2CA.runs/synth_1/CPU9bits_utilization_synth.pb
#	lab2CA.runs/synth_1/gen_run.xml
#	lab2CA.runs/synth_1/vivado.jou
#	lab2CA.runs/synth_1/vivado.pb
#	lab2CA.sim/sim_1/behav/xsim/webtalk.jou
#	lab2CA.sim/sim_1/behav/xsim/webtalk_12056.backup.jou
#	lab2CA.sim/sim_1/behav/xsim/webtalk_15032.backup.jou
#	lab2CA.sim/sim_1/behav/xsim/xelab.pb
#	lab2CA.sim/sim_1/behav/xsim/xvlog.pb
#	lab2CA.srcs/sources_1/new/instructionMemory.v
#	lab2CA.xpr
This commit is contained in:
Johannes
2019-03-24 19:02:52 -04:00
20 changed files with 788 additions and 584 deletions

View File

@@ -79,120 +79,136 @@ module instructionMemory(
// memory[39] <= 9'b000000000;
// Bubble Sort
// memory[0] <= 9'b000000001;
// memory[1] <= 9'b010000000;
// memory[2] <= 9'b000100000;
// memory[3] <= 9'b010001000;
// memory[4] <= 9'b010010000;
// memory[5] <= 9'b010011000;
// memory[6] <= 9'b101001000;
// memory[7] <= 9'b101001010;
// memory[8] <= 9'b100100011;
// memory[9] <= 9'b101001001;
// memory[10] <= 9'b011001001;
// memory[11] <= 9'b101001000;
// memory[12] <= 9'b101001001;
// memory[13] <= 9'b011101000;
// memory[14] <= 9'b110001010;
// memory[15] <= 9'b100100001;
// memory[16] <= 9'b100110100;
// memory[17] <= 9'b101001001;
// memory[18] <= 9'b011001001;
// memory[19] <= 9'b000110010;
// memory[20] <= 9'b011001001;
// memory[21] <= 9'b000111010;
// memory[22] <= 9'b101011110;
// memory[23] <= 9'b011111100;
// memory[24] <= 9'b110011010;
// memory[25] <= 9'b100100001;
// memory[26] <= 9'b101110010;
// memory[27] <= 9'b101001001;
// memory[28] <= 9'b011001001;
// memory[29] <= 9'b101011111;
// memory[30] <= 9'b001011010;
// memory[31] <= 9'b011001001;
// memory[32] <= 9'b001010010;
// memory[33] <= 9'b010001000;
// memory[34] <= 9'b011001001;
// memory[35] <= 9'b101001010;
// memory[36] <= 9'b101111100;
// memory[37] <= 9'b101001011;
// memory[38] <= 9'b110001001;
// memory[39] <= 9'b100100001;
// memory[40] <= 9'b100100011;
// memory[41] <= 9'b010001000;
// memory[42] <= 9'b101001000;
// memory[43] <= 9'b101111011;
// memory[44] <= 9'b000000000;
// Bubble Sort
memory[0] <= 9'b000000001; // nop
// Setup
memory[1] <= 9'b010000000; // zero $a
memory[2] <= 9'b000100000; // lb $a, $a
memory[3] <= 9'b010001000; // zero $b
memory[4] <= 9'b010010000; // zero $c
memory[5] <= 9'b010011000; // zero $d
memory[6] <= 9'b101001000; // banks $b, $0
memory[7] <= 9'b101001010; // banks $b, $1
memory[8] <= 9'b100100011; // jf EndChk
// Increment current index to compare next pair of values
// Inc:
memory[9] <= 9'b101001001; // bankl $b, $0
memory[10] <= 9'b011001001; // addi $b, 1
memory[11] <= 9'b101001000; // banks $b, $0
// Check if at the end of the array
// EndChk:
memory[12] <= 9'b101001001; // bankl $b, $0
memory[13] <= 9'b011101000; // slt $b, $a
memory[14] <= 9'b110001010; // beq $b, JSC
memory[15] <= 9'b100100001; // jf LoadNext
// JSC:
memory[16] <= 9'b100110100; // jf SwapChk
// Load next values for comparison
// LoadNext:
memory[17] <= 9'b101001001; // bankl $b, $0
memory[18] <= 9'b011001001; // addi $b, 1
memory[19] <= 9'b000110010; // lb $c, $b
memory[20] <= 9'b011001001; // addi $b, 1
memory[21] <= 9'b000111010; // lb $d, $b
// Compare loaded values to see if they need to be swapped
memory[22] <= 9'b101011110; // banks $d, $3
memory[23] <= 9'b011111100; // slt $d, $c
memory[24] <= 9'b110011010; // beq $d, JI
memory[25] <= 9'b100100001; // jf Swap
// JI:
memory[26] <= 9'b101110010; // jb Inc
// Swap values in array
// Swap:
memory[27] <= 9'b101001001; // bankl $b, $0
memory[28] <= 9'b011001001; // addi $b, 1
memory[29] <= 9'b101011111; // bankl $d, $3
memory[30] <= 9'b001011010; // sb $d, $b
memory[31] <= 9'b011001001; // addi $b, 1
memory[32] <= 9'b001010010; // sb $c, $b
memory[33] <= 9'b010001000; // zero $b
memory[34] <= 9'b011001001; // addi $b, 1
memory[35] <= 9'b101001010; // banks $b, $1
memory[36] <= 9'b101111100; // jb Inc
// Check to see if any swaps have been made in the last iteration
// SwapChk:
memory[37] <= 9'b101001011; // bankl $b, $1
memory[38] <= 9'b110001001; // beq $b, JE
memory[39] <= 9'b100100001; // jf Reset
// JE:
memory[40] <= 9'b100100011; // jf End
// Reset:
memory[41] <= 9'b010001000; // zero $b
memory[42] <= 9'b101001000; // banks $b, $0
memory[43] <= 9'b101111011; // jb LoadNext
// End:
memory[44] <= 9'b000000000; // halt
// Binary Search
// memory[0] <= 9'b000000000;
// memory[1] <= 9'b000000000;
// memory[2] <= 9'b000000000;
// memory[3] <= 9'b000000000;
// memory[4] <= 9'b000000000;
// memory[5] <= 9'b000000000;
// memory[6] <= 9'b011001011; //addi R1, 3 (N = 3)
// memory[7] <= 9'b011001011; //addi R1, 3 (N = 3)
// memory[8] <= 9'b011001011; //addi R1, 3 (N = 3)
// memory[9] <= 9'b011001011; //addi R1, 3 (N = 3)
// memory[10] <= 9'b011001011; //addi R1, 3 (N = 3)
// memory[11] <= 9'b011010010; //addi R2, 2 (inputAddr = 2)
// memory[12] <= 9'b000111110; //lb R3, R3
// memory[13] <= 9'b101011010; //banks R3, 1
// memory[14] <= 9'b011001011; //addi R1, 3 (N = 3)
// memory[15] <= 9'b101000000; //loop: banks R0, 0
// memory[16] <= 9'b011100010; //slt R0, R1
// memory[17] <= 9'b110000001; //beq R0, Exit
// memory[18] <= 9'b100100001; //j Skip0
// memory[19] <= 9'b100101110; //Exit: j Loose
// memory[20] <= 9'b010101000; //Skip0: add R2, R0
// memory[21] <= 9'b010101010; //add R2, R1
// memory[22] <= 9'b111110000; //sll R2
// memory[23] <= 9'b101011011; //bankl R3,1
// memory[24] <= 9'b010111100; //add R3, R2
// memory[25] <= 9'b101001100; //banks R1, 2
// memory[26] <= 9'b000100110; //lb R0, R3
// memory[27] <= 9'b010001000; //zero R1
// memory[28] <= 9'b011001010; //addi R1, 1 (numAddr = 1)
// memory[29] <= 9'b000101010; //lb R1, R1
// memory[30] <= 9'b100100001; //j SkipU
// memory[31] <= 9'b101110001; //j TransLoop
// memory[32] <= 9'b101010110; //SkipU: banks R2, 3
// memory[33] <= 9'b100100001; //j SkipD
// memory[34] <= 9'b100110111; //j TransLoose
// memory[35] <= 9'b010010000; //SkipD: zero R2
// memory[36] <= 9'b010110010; //add R2, R1
// memory[37] <= 9'b010101001; //sub R1, R0
// memory[38] <= 9'b110001001; //beq R1, Go1
// memory[39] <= 9'b100100001; //j Skip1
// memory[40] <= 9'b100101001; //Go1: j Win
// memory[41] <= 9'b010001000; //Skip1: zero R1
// memory[42] <= 9'b010101100; //add R1, R2
// memory[43] <= 9'b011100010; //slt R0, R1
// memory[44] <= 9'b110001001; //beq R1, Go2
// memory[45] <= 9'b100100110; //j Skip2
// memory[46] <= 9'b010000000; //Go2: zero R0
// memory[47] <= 9'b011000010; //addi R0, 1
// memory[48] <= 9'b101001111; //bankl R1,3
// memory[49] <= 9'b010100010; //add R0, R1
// memory[50] <= 9'b101001101; //bankl R1,2
// memory[51] <= 9'b101110101; //j loop
// memory[52] <= 9'b010001000; //Skip2: zero R1
// memory[53] <= 9'b011001111; //addi R1, -1
// memory[54] <= 9'b101000111; //bankl R0, 3
// memory[55] <= 9'b010101000; //add R1, R0
// memory[56] <= 9'b101000001; //bankl R0,0
// memory[57] <= 9'b101111011; //j loop
// memory[58] <= 9'b010000000; //Loose: zero R0
// memory[59] <= 9'b011000111; //addi R0, -1
// memory[60] <= 9'b101000110; //banks R0, 3
// memory[61] <= 9'b100100000; //j Win
// memory[62] <= 9'b000000000; //Win: halt
memory[0] <= 9'b000000000;
memory[1] <= 9'b000000000;
memory[2] <= 9'b000000000;
memory[3] <= 9'b000000000;
memory[4] <= 9'b000000000;
memory[5] <= 9'b011001011; //addi R1, 3 (N = 3)
memory[6] <= 9'b011001011; //addi R1, 3 (N = 3)
memory[7] <= 9'b011001011; //addi R1, 3 (N = 3)
memory[8] <= 9'b011001011; //addi R1, 3 (N = 3)
memory[9] <= 9'b011001011; //addi R1, 3 (N = 3)
memory[10] <= 9'b011011010; //addi R3, 2 (inputAddr = 2)
memory[11] <= 9'b000111110; //lb R3, R3
memory[12] <= 9'b101011010; //banks R3, 1
memory[13] <= 9'b011001011; //addi R1, 3 (N = 3)
memory[14] <= 9'b101000000; //loop: banks R0, 0
memory[15] <= 9'b011100010; //slt R0, R1
memory[16] <= 9'b110000001; //beq R0, Exit
memory[17] <= 9'b100100001; //j Skip0
memory[18] <= 9'b100101111; //Exit: j Loose
memory[19] <= 9'b101000001; //Skip0: bankl R0, 0
memory[20] <= 9'b010110000; //add R2, R0
memory[21] <= 9'b010110010; //add R2, R1
memory[22] <= 9'b111110001; //srl R2
memory[23] <= 9'b101011011; //bankl R3,1
memory[24] <= 9'b010111100; //add R3, R2
memory[25] <= 9'b101001100; //banks R1, 2
memory[26] <= 9'b000100110; //lb R0, R3
memory[27] <= 9'b010001000; //zero R1
memory[28] <= 9'b011001001; //addi R1, 1 (numAddr = 1)
memory[29] <= 9'b000101010; //lb R1, R1
memory[30] <= 9'b100100001; //j SkipU
memory[31] <= 9'b101110010; //j TransLoop
memory[32] <= 9'b101010110; //SkipU: banks R2, 3
memory[33] <= 9'b100100001; //j SkipD
memory[34] <= 9'b100110111; //j TransLoose
memory[35] <= 9'b010010000; //SkipD: zero R2
memory[36] <= 9'b010110010; //add R2, R1
memory[37] <= 9'b010101001; //sub R1, R0
memory[38] <= 9'b110001001; //beq R1, Go1
memory[39] <= 9'b100100001; //j Skip1
memory[40] <= 9'b100101001; //Go1: j Win
memory[41] <= 9'b010001000; //Skip1: zero R1
memory[42] <= 9'b010101100; //add R1, R2
memory[43] <= 9'b011100010; //slt R0, R1
memory[44] <= 9'b110000001; //beq R0, Go2
memory[45] <= 9'b100100110; //j Skip2
memory[46] <= 9'b010000000; //Go2: zero R0
memory[47] <= 9'b011000001; //addi R0, 1
memory[48] <= 9'b101001111; //bankl R1,3
memory[49] <= 9'b010100010; //add R0, R1
memory[50] <= 9'b101001101; //bankl R1,2
memory[51] <= 9'b101110101; //j loop
memory[52] <= 9'b010001000; //Skip2: zero R1
memory[53] <= 9'b011001111; //addi R1, -1
memory[54] <= 9'b101000111; //bankl R0, 3
memory[55] <= 9'b010101000; //add R1, R0
memory[56] <= 9'b101000001; //bankl R0,0
memory[57] <= 9'b101111011; //j loop
memory[58] <= 9'b010000000; //Loose: zero R0
memory[59] <= 9'b011000111; //addi R0, -1
memory[60] <= 9'b101000110; //banks R0, 3
memory[61] <= 9'b100100000; //j Win
memory[62] <= 9'b000000000; //Win: halt
end